I DON’T LIKE FRUIT / All weapons
Geissele Super Duty MOD1 16"
The Geissele Super Duty MOD1 16" is a rifle; the game models it with the .223 Rem cartridge. In I Don’t Like Fruit it holds 30 rounds, unlocks at career level 14 and is available right away in Free Play.
Try this model in Free Play ↗3D inspection studio

Drag to rotate, pinch or scroll to zoom. With the view focused, use arrow keys to rotate, + / - to zoom and R to reset.
Manufacturer specifications and sources
Configuration reviewed: Super Duty MOD1 16 in 5.56MM Black · 08-395B.
· Exact specifications could not be verified in an accessible manufacturer source.
No unverified numerical specifications are presented as manufacturer facts.
Manufacturer product page returned 403 before its specification text could be read.
Primary sources
- Super Duty MOD1 Rifle 16 in 5.56MM Black ↗ · Access restricted during review
How these references were checked
This reference review was prepared with AI assistance for LUDATOR Interactive’s game library. Each fact links to the manufacturer page, manual or catalogue used, with its configuration and measurement basis. Conflicting or unavailable figures are left out and explained. The review date records when sources were checked.
This is a summary of the cited specifications, not a complete manufacturer manual or a claim of hands-on firearm testing. Product variants and regional packages can differ. The game’s capacity, ammunition inputs and authored 3D model are shown separately below.
Published by LUDATOR Interactive. Report a source correction
Game configuration
- Brand
- Geissele
- Model
- Super Duty MOD1 16"
- Catalogue number
- 08-395B
- Category
- Rifle / carbine
- Action in the game
- Semi-automatic
- Cartridge profile
- .223 Rem
- Game capacity
- 30
- Configured game mass
- 3.18 kg
- Career unlock
- Level 14
Every model is available in Free Play. Scored modes require the listed career level. The game still uses exactly three distinct weapons per loadout.
How it plays
The Geissele Super Duty MOD1 16" has a 15" MK16 rail, an SSA-E X two-stage trigger and a QD flash hider, with a 3.18 kg reference mass. It holds 30 game rounds.
Click for one shot, aim with the right mouse button and reload with R. Use V to inspect the held model in the game.
Recoil strength uses the configured weapon mass and the projectile momentum at this model’s muzzle speed. Rise, return, damping and action feedback are authored game responses, not measured recoil traces.
Each model uses its own external proportions and controls while retaining its action family. The meshes are authored exterior game art, with no factory CAD or internal engineering accuracy claim.
Ammunition inputs
- Input mass
- 3.564 g
- Cartridge reference speed
- 987.55 m/s
- Reference test barrel
- 24 in SAAMI standard test barrel
- Input basis
- Manufacturer cartridge mass/speed reference
- Muzzle speed in this model
- 902.97 m/s
- Muzzle energy in this model
- 1,453 J
- Muzzle speed basis
- Estimate: reference speed × 0.9144, from a measured barrel-length series (Remington UMC 55 gr FMJ)
- Drag model in flight
- G1 standard drag function, ballistic coefficient 0.269 published by the manufacturer
The cartridge reference speed belongs to the named test barrel. The muzzle speed in this model scales it with a measured barrel-length series; it is an estimate, not a measurement from this firearm. Energy is calculated from mass and muzzle speed. In flight, the drag coefficient changes with Mach number along the named standard drag function, in sea-level standard air at 15 °C. Impact deformation, recoil response and fruit response remain authored game approximations. For buckshot, the mass and energy describe one pellet; each game shot launches nine pellets.
Cartridge source ↗Game model reference inputs
- Game catalogue barrel input
- 406.4 mm
- Game catalogue overall length
- 936.6 mm
- Game catalogue height
- Not specified in this catalogue
- Game catalogue width
- Not specified in this catalogue
- Reference operating system
- Direct impingement
- Source capacity notation
- 30 (magazine sold separately)
- Evidence status
- Barrel recorded against the linked specification; it is sold without a magazine, so capacity is game configuration.
These are the reference inputs retained by the game catalogue. Some originate from older or secondary listings, and may differ from the manufacturer specifications reviewed above. The game does not add a chamber round to its displayed capacity.
Model dimensions belong to the referenced game configuration. Adjustable stocks, magazines and game-added optics can change the visible envelope. Unspecified inputs are left blank.
Original game catalogue source ↗Frequently asked questions
What ammunition does the Geissele Super Duty MOD1 16" use in the game?
The Geissele Super Duty MOD1 16" is a rifle; the game models it with the .223 Rem cartridge. The game’s reference load is Federal AE223: a 55 gr (3.56 g) bullet rated at 3,240 ft/s (988 m/s) from the 24 in SAAMI standard test barrel. From this model’s barrel the game estimates 903 m/s (2,963 ft/s) and 1,453 J at the muzzle, scaled with a measured barrel-length series.
How many rounds does the Geissele Super Duty MOD1 16" hold?
In the game it holds 30 rounds. An exact manufacturer capacity for this configuration was not verified in this review; see the source limits above.
When does the Geissele Super Duty MOD1 16" unlock in I Don’t Like Fruit?
It unlocks at career level 14. Every model is available right away in Free Play; scored modes require the career level, and each loadout holds three different weapons.
How does the Geissele Super Duty MOD1 16" work in the game?
Game action: Semi-automatic. Click for one shot, aim with the right mouse button and reload with R. Use V to inspect the held model in the game.
How accurate is the Geissele Super Duty MOD1 16" 3D model?
Its exterior is traced from reference photographs or drawings and scaled to published dimensions. It is game art: the moving parts follow its action family, and it is not factory CAD or engineering data.
Can I play with the Geissele Super Duty MOD1 16" for free?
Yes. I Don’t Like Fruit is a free 3D browser shooter with no install or sign-up. The Free Play link on this page opens the game with the Geissele Super Duty MOD1 16" already in your loadout.
Compare other game models

CR6920
.223 Rem · Game capacity: 30
Explore model ↗
M400-TREAD V2
.223 Rem · Game capacity: 30
Explore model ↗
TR-1 Ultralight
.223 Rem · Game capacity: 35
Explore model ↗
DDM4 V7
.223 Rem · Game capacity: 32
Explore model ↗
MCX SPEAR-LT 16" 5.56
.223 Rem · Game capacity: 30
Explore model ↗
HK416 A5 14.5"
.223 Rem · Game capacity: 30
Explore model ↗